Sunday, 4 September 2016

The Reliquary

The idea for the Reliquary came about as I was discussing the newly released version of Kill Team with a local hobbyist. I had recently finished reading the latest novel in the Invisible Library series by Genevieve Cogman (a little disjointed and sometimes frustratingly under-fleshed series, but well worth the read) and moving from discussing the typically gothic-industrial/underhive setting that would work really well for Kill Team (seeing as it is something of a simplified Necromunda) I proposed the idea of a continent-sized baroque library would be fun too. Indeed, I could easily imagine a protracted firefight between the likes of PDH's Ordo Scriptorum and the Reliquary archivist guards.

As for tangible imagery concerning the Reliquary, I immediately turned to graphic representations of Lord Sepulchrave's library in the Gormenghast series and Vincent Ward's concept art for the Monastery (to be used in the original Alien 3).

Almost every Shrine World has some kind of centralised reliquary, where the sacred artefacts of the subsector (and sometimes the entire sector) are housed, alongside varying copies and editions of religious texts (some rare, some not). The Reliquary on Glebe IV is the largest in the galactic cluster, easily spanning several million kilometres. It is a continent-sized edifice of crenelated spires, curved domes, gargantuan arches and intricate stained glass windows that stand miles tall.

They say that many pilgrims that enter its monolithic walls, can spend their entire lives looking for that one relic hidden amongst the twisting labyrinths of packed shelves. They say that some internecine skirmishes over the ownership of certain holy artefacts ground to a stalemate several centuries ago, with the newer generations born since unwilling to break the attrition.

Спасибо за прочтение

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