Wednesday, 14 December 2016

John Blanche's Pyratii of the Voodoo Forest

John Blanche has been busy working on some world building of his own devising, wholly separate from anything GW related. Some of you may have heard talks of the Voodoo Forest; on here, on personal sites such as Iron Sleet who work (and have worked) closely with Mr Blanche on numerous projects in the past, which started somewhat with this first artwork piece:




The Voodoo forest is a vast malignant woodland of twisted trees seemingly without boarder and within its darkened boughs and mangled roots dwell the most harrowing and unwholesome of creatures only conjured in the most macabre of nightmares. Only the very desperate, insane or those aligned in unnatural pacts with its denizens dare to make the perilous journey through the Voodoo Forest by foot.

Many choose to pay the, often exorbitant, fees for the relative safety of riding the aerial ley lines and trade winds on airships; baroque galleons constructed from sturdy lighter-than-air woods. This choice, however, is not entirely without danger; for trading vessels and passenger ships are not the only ones to sail the skies....

The dread pyratii often prey upon these ships, as selachii prey upon shoals of wyrdfische, the scarred and blackened hulls of their ships plunging forth without warning from cloud cover to descend upon the unwary and ill-prepared. Some are unscrupulous reavers interested only in what they can pillage, others are quirky freebooters with their own peculiar set of codes and moral, but the most feared are those that revel in the thrill of the hunt and the sport of bloodshed.....

Lately, Mr Blanche has been producing individual pieces based upon well-known naval personnel from both classical literature and historical reference transposed to his setting in the Voodoo Forest.







There has also been a lot of discussion regarding the limited release range of the Femme Militants recently, their classic Blanchesque visuals and how they might tie into the imagery of the Pyratii of the Voodoo Forest. So I was challenged (in a round about way) to build a 40mm scale pyrato of the Voodoo Forest and I made a start a day ago:


Please keep an eye on the horizon.....


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Sunday, 4 December 2016

Outgard - The Necromancer

This was the third and final piece inspired by the Outgard project, sadly my time was waylaid lately, so I only got to finish building him after the event.




Instead, another local member of the INQ28 community and I have been in talks about arranging a self-contained game in which this necromancer will fit in very nicely. I've included a little clue in the Youtube video below about what we are thinking;


I'm also running a little competition; if you're the first to guess/find out who was my inspiration for the visuals of my Necromancer, then you get a 28mm sculpt/conversion made by me. Answers below in the comments box please.

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Tuesday, 29 November 2016

Random sketches

Trying out sketching things; thought I'd start with the reclusive, rattie obsessed Inquisitrix idea I've been playing with, who I envisaged kind of like Madame Web.


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Wednesday, 16 November 2016

Citadel of Cthulhu - Chapter 2

Chapter 1 can be found here.

Chapter 2 - Sigil in the Undergrowth


If Kaliaera was ‘the city of sunshine’, the arboreal jungles that made up the remaining southlands were a balancing, verdant twilight. I was warned repeatedly that venturing beyond the city walls was an almost certain death sentence, but I would not be deterred: I was too close to securing another piece of the puzzle.
In recent years a hidden pattern had started to reveal itself in the worldwide media of Providence. Rags, tabloids and broadsheets had become unusually filled with the recent exploits of famed (and infamous) explorers and archaeologists as they proudly declaimed their latest, ancient discoveries. Indeed, it was one of my more learned associates, Professor Humbolt Copernicus, whom had proposed to me of a linked history between the archaic edifices of this world and enlisted my aid to uncover further proof to his hypothesis. That was three years ago and so far it was appearing that his assertions were become more and more conclusive with every site I searched.
Kaliaera though was proving a much more formidable region to traverse, and despite the fact I considered myself something of an inveterate traveller of exotic lands, the dank humidity of the jungle southlands was a seriously punishing endeavour. Even my canine companion, a snowy-haired hound called Sleet, who had been ever at my side as I traversed windy mountains and frigid steppes, was suffering; lying exhausted upon a nearby rock, panting and whimpering.
My guide, a haggard and unwashed rogue, from the city’s paramilitary (and the only individual lunatic enough to venture out this far, I am assuredly told) who answered to the name of ‘General’ Alcazar had, so far, dutifully escorted me to the location of the ruins in recompense for a reasonable sum of money. He was now stood nearby, rifle in arms and gazing intently at the thick canopy above. I was not certain, but I swear I could hear him muttering something about eyes on us in the trees as he ruminated upon the stub of a thick cigar, sat firm between his unshaven lips.
I wiped away another trickle of sweat with a damp cuff as it rolled down the black Bakelite skin of my cam-visor before returning to the arduous task of ripping away entrenched vines from the surface of large carved stone, embossed with unfathomable runes. I was looking for one character in particular, one with seemed to bridge the gulf of time and distance, one which had so far appeared at all the sites I had visited.
There! Almost disguised in the large body of indecipherable text was a sigil that blurred when you looked at it directly and caused a sharp migraine pain to erupt behind the eyes. Even as the flash-image of tentacles which spurred from my imagination faded, I was jubilant that I had found further evidence for the Professor.
“So, it is here too then,” affirmed a cultured voice from behind me and one that I instantly recognised. I drew the Lockyer .32 handgun that I had borrowed from the General from under the flap of my rucksack lying next to me and stood slowly, prepared to meet my nemesis….


So, my first character for the 40Kthulhu project is Remi Étain, writer and investigative journalist extraordinaire with his faithful hound Sleet. Naturally my inspiration for Remi is Hergé's internationally renown character Tintin, and the rest of my planned warband will include members inspired by the supporting cast. It was actually a single panel from the graphic novel 'Tintin in Tibet' that prompted this whole decision.


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Monday, 7 November 2016

Outgard - Red Priest of the Forge (Painted)

Actually, this is much more sloppy that the Angry Beefcake and I only finished it in an evening (I believe they call it 'GW Store Standard' or something like that). I've made some modifications from the original by adding a steam-engine servo-arm and it is now much more closer to the idea I had in my head.




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Saturday, 1 October 2016

The Angry Beefcake

As promised, finally, one of my miniatures gets a lick of paint! I can only apologise for the poor quality of photographing and of the painting in general. The Angry Beefcake is based upon the sublime John Blanche piece which I think was entitled 'The Bloodied Lords'.




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