Showing posts with label Pilgrym. Show all posts
Showing posts with label Pilgrym. Show all posts

Sunday, 22 January 2017

Green Fingers and Chainaxes

Carrying on from The Green Death post earlier, I've been beavering away at this little warband for about a week, determined to create a small host of characters that were simple to build with only a little greenstuff intervention.

Black and white photos seem to be en vogue right now


Most of these characters (with the exception of Quayle) have gone through a number of rethinks on particular parts, but I'm rather pleased with how they've turned out (especially the Argyraspides).



Inquisitor Dimmock (name pending) still needs a little work, adding extra trinkets, tokens, gewgaws and fetishes, so I will be rooting through my bits box before painting her.

 The Argyraspides

As I've said, I'm rather pleased with how he eventually turned out, using an old plastic Goliath that I was donated by a friend.

Quayle

Quayle was actually made for a different project idea I had several months ago, but was discarded. I'm really looking forward to trying out some new painting techniques on him, more specifically, painting his blades to look like pink/yellow coral.

Holy Arborists of the Orders Botanicae

I was drawn to the idea of including a couple of bizarre lumberjack-warrior monks. Indeed there is a rather nice quote in which the term 'lumberjack' is first used:

"my misfortunes have been brought upon me chiefly by an incorrigible, though perhaps useful, race of mortals called LUMBERJACKS, whom, however, I would name the Cossack's of Upper Canada, who, having been reared among the oaks and pines of the wild forest, have never been subjected to the salutary restraint of laws."

Anyway, looking forward to getting these guys painted and maybe even get a game in (if I'm lucky)!


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Thursday, 19 January 2017

The Green Death*


Have you ever seen a face in the skin of a tree that looks like it’s screaming?



It was on Vertellus, a relatively new world in the bosom of the Imperium. For its first settlers, it had been paradise; a goldilocks planet hidden away like a diamond in the rough. For six hundred years, the serfs of mankind had toiled away on its surface, growing crops from its soil, building cities from its stones. It had been so productive for six centuries before it had abruptly fallen silent.

I was still an Interrogator in the service of my late master, Inquisitor Boym Khirurg, when he had directed us to Vertellus and to his fate.

He dispatched an entire company of Argyraspides, battled hardened warriors armed and armoured with the best wargear our Imperial artificers can forge, and they made planetfall without incident in the capital city of Dilmun. For a day and a night, they searched amongst the buildings and structures only to discover the entire metropolis seemingly abandoned.

Just before dawn on the second day, our warriors fell silent too.

Despite his increased age, my master was still an irascible man, preferring to take the fight to the enemy (his ruthless pogroms against the alien threat during his years of service in the Inquisition remain, to this day, required reading material for acolytes in the Ordo Xenos). Within an hour, we were aboard a second lander, surrounded by my master’s personal guard, prepared to meet this unseen adversary with a wrathful arsenal.

Despite the atmospheric telemetry taken by our biologis-friars and their misshapen servitors reading free of airborne taint or corruption, my master instructed the ship in orbit to transmit an Inquisitorial Quarantine edict to the sector Ordos. Nevertheless, Dilmun was as quiet as the grave and of the two hundred Argyraspides, there was no trace.

For half the day, any explanation eluded us, yet we remained in a tight knit group as we searched, prepared to repel any external force with righteous prejudice.

As the light began the fail, they came for us.

I could not fathom what I was seeing at first; they looked human but all vestiges of humanity had been stripped away. Verdant green veins snaked beneath their almost translucent skin. They groaned deep within their throats like the sound of trees creaking in the wind. Some were in various states of undress whilst others were completely naked. Some were wearing the armour of the Argyraspides.

They were swift when they launched themselves at us with ferocious abandon, but we were equally quick in our response. The gunfire barrage was deafening, hammering into the tainted flesh of our attackers and felling many. Some burst apart like ripe fruit, spraying great gouts of white fluid tinged with green. A few of the forerunners had made it past the curtain of projectiles and were met in close combat with the rending bite of chainswords….

My master and I watched in horror as we witnessed the resultant effect of when this white-green blood fell upon the bare flesh of our own warriors. Corruption rooted almost instantly, their bodies racked with paroxysms as the infection raced through their bloodstreams. Even the combat servitors were not immune; their bionics and implanted weaponry falling off them like dead leaves to be replaced with prehensile vine-like structures as anything mechanical was rejected.

Faced with such abhorrence, my master ordered a withdrawal back to the lander, commanding that our flamer units maintain a wall between us and them. However, our attempts at departure was met with an even more fierce resistance and to my shame, with our craft in sight, my master fell to them.

They had taken to using the buildings against us: as hard cover and for something much more atrocious. They scaled the walls like creepers before hurling themselves off to burst upon the ground at the impact, scattering their hideous corruption like profane grenades. My master was struck before I could shield him by a minuscule drop that landed upon his wrinkled cheek. Just a drop.

He threw to me his treasured power sword with shaking hands and collapsed to his knees. He spoke no words, but his eyes gave me his last command as the perfidious rot began to spread across his flesh. I did my duty and granted him the Emperor’s mercy with a gliding sweep of his power sword. The remaining yards to the lander I fought with tears in my eyes.

Of the seventy-two members of my master’s personal retinue to have made planetfall, only a score of us returned to the ship without taint. I was inconsolable with grief for the fortnight in transit back to the sector Ordos. I would have declared exterminatus on Vertellus but, whilst I have the fire of vengeance in my heart, I had not the authority to do so.

In my master’s posthumous testament, he had urged the sector Ordos to grant me full inquisitorial status due to my exemplary three-decade service under his tutelage. Within a week, in a solemn and quiet ceremony, I was bestowed my rank and sigil: my first declaration was the death of Vertellus.

However, it was some years later when I discovered that my edict exterminatus on that planet had never reached any recipients, yet it remained under quarantine. I suspected that a greater authority within the sector Ordos had somehow buried my edict, but any subsequent investigations or protestations I made came to naught.

A century has passed since then and whilst I like to think I have become tempered with experience, I still have the occasional nightmares about Vertellus that wake me from my sleep. So, when I heard about the recent events on Terra regarding a ‘green mechanicum’, that world was the first that came to mind.

In those hundred years, the sector Ordos had not been idle. Vertellus had been monitored continuously from orbit. Sixty years ago, they had instructed survey teams back down onto the planet and do you know what they found?

Nothing: no bodies. Not even any trace of the infected.

It wasn’t until some years of thorough research, they discovered what had happened to the original inhabitants, to those creatures that my master and I had faced that night. They had taken root and joined the trees of the world’s forests, with bulbous white-green fruit hanging heavy from their boughs.

So, I ask again: have you ever seen a face in the skin of a tree that looks like it’s screaming?



=][=


*Title shamelessly taken from the Doctor Who serial

Thursday, 25 August 2016

Franklyn

For those of you who haven't seen it, or even heard of it, Franklyn is a UK film that can be considered something of a diamond in the rough. It was released in 2008 to a minimally announced screening and an even more scarcer advertised DVD release later on.

The story itself is a little convoluted and is something of a romantic fairy tale if one were written by a cynical psychiatric nurse, however it is more to the visuals that makes this film truly great.

From the deeply disturbed Gothicism brought to us by Eva Green's character, to the grandiose magnificence of Meanwhile City that looks as if it were a joint lucid dream between Guillermo del Toro and Tim Burton, Franklyn is arguably elevated to more like a piece of art to view rather than a film to watch.



So, other than being a wealth of visual inspiration, the ethos of Meanwhile City is also quite striking because the law dictates that every inhabitant within its colossal boundaries is required to be an adherent of some kind of religion. In fact there are so many differing cults, creeds, sects, micro-churches and so on, to quote from the film:

"There are now so many faiths registered in this town, it gets kind of hard to be original. These days, you can form a congregation simply based on washing-machine instructions."

Indeed there is a magnificent scene inside this massive bureaucratic hall:


"If you needed to find someone, the best place to start was the Faith Registration Centre - Meanwhile's melting pot of the pious. Every creed, cult, religion and doctrine pass through these doors, all looking for the same sense of belonging and hope."

In the 40k universe, wherever I see the word Shrine World, I cannot help but think about Meanwhile City. Inspired by the recent beauty that was the Pilgrym project done on Iron Sleet, I have it in mind to dig up an old campaign idea that I was part of a long time ago and maybe start a new community project set on a Shrine World with Meanwhile City's visuals/ethos in mind for the backdrop.
  

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Sunday, 5 June 2016

Pilgrym - The Night Watchman

Sadly not a character from Sergei Lukyanenko's awesome series of novels, but rather a world weary man who patrols his sector dutifully, keeping an eye out for any trespassers and ner-do-wells. I knew that I wanted a final member of my Pilgrym warband and I have to credit where it is due and thank AceOfBlades from Ammobunker for their amazing conversions of Bretonnian Archers which inspired me. 

I imagined that night watchmen would be those considered either too old or too unfit for drafted service in the PDF (or maybe they had already served and had long retired), they weren't well equipped (normally having to suffer older gear discarded by the PDF) and their patrol areas are those that the regular arbites units are unable or unwilling to go (due to excessively cramped spaces, a zero crime coefficient in the area, etc.).

For my night watchman, I designed him to look like a British 'Tommy' from WW1, with puttees, a leather gorget, balaclava and tin helmet. I even modelled his lasgun based on the Lee-Enfield rifles used in that era.


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Tuesday, 31 May 2016

Pilgrym - Magistrate Danforth

Magistrate Danforth is the leader of my Pilgrym warband and I've already written a little piece of fiction earlier. The only thing missing from this photo is his little servo-lamp (seen in the sneak peek group shot). The model is based on John Blanche's amazingly quirky piece of art.



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Monday, 30 May 2016

Pilgrym - Judge Hathorne

Whatever you do, avoid this man at all costs. He's ruthless and dogged in his pursuit of the law. And he has this sociopathic stare that bores right through you. They say he's even made Inquisitors cower. He's memorised the Book of Law from cover to cover so he knows exactly what to charge you with and he's not afraid to prosecute, whoever you are; highborn or dirt-scum. That he stays on Terra should tell you something about the state of this planet.

Baldwin Galligaskins, third heir to House Galligaskins 
Sentenced to lifetime incarceration for delinquency and doryphorism
 

 
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Sunday, 29 May 2016

Vigilantism in the 41st Millennium

In my first year of reading psychology at university, I attended a public forum about the topic of the psychology of the costumed hero. The discussion surrounded the psychological deconstruction of the 'realistic' hero (such as Batman), ones without superpowers but are still larger than life. Also discussed was how Alan Moore fronted such motif in his works of Watchmen and V for Vendetta.

Essentially, it looked at the stark mental health aspects within the costumed hero genre, such as egotism, dysfunction, maladaptive cognitive reasoning, poor social integrations, oppositional defiance disorder, antisocial behavioural disorder and grand delusions. The conclusion was that to look at our heroes in a strictly psychological light, was to see them as utterly insane, especially when juxtaposed to our own society (outside the comic setting).

With my Pilgrym project focussing on the Adeptus Arbites, I was looking for something rather tongue-in-cheek to include in the warband, something that truly represented the insanity that makes up the Imperium in the 41st millennium. It was actually the Runtherd, whilst playing one of the Batman games, that prompted the idea of what would Batman be like in the 41st millennium which in turn reminded me of that topic about the insanity of the costumed hero.

I imagined that Batman would be much more homespun, a sackcloth mask and probably entirely detached from reality, spouting irrelevant one-liners whilst throwing stars cut from rusted steel. An unhinged fanatic of the law avenging some imagined slight.

I was also thinking about how vigilantism is treated in the 41st millennium? Is it welcome, outlawed or simply ignored/treated as a nuisance?

I'd appreciate your thoughts!

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Friday, 27 May 2016

Pilgrym - Old Bailey

It is said that she was discovered by excavators in the aftermath that followed the Horus Heresy, entombed and hidden for millennia. It is said that in the centuries that came after, some arbitrators heard her call and simply vanished from active service. It is said that there is a secret compound hidden deep beneath the Hall of Judgement where her devotees have taken the Lex Imperialis to new heights as holy doctrine. It is said that to look upon her bronze skin is to be blinded by her purity. It is said that she is one of the first saints, a handmaiden to the Emperor when he still walked amongst humankind. It is said that they are her sightless warriors of the sword, executioners of consummate skill.

It is said that her name is upon the lips of her cultists as their blades deliver the deathstroke: Iustitia.


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Thursday, 26 May 2016

Pilgrym - The Huntsman

Even amongst their fellow brethren, cyber-controllers (otherwise known as huntsmen) are considered quite 'feral'. Their need to commune with beasts, even those constructed in a blessed cybernetic form, is seen as a perversion akin to venerating the organic order over the purity of the machine. It's small wonder that huntsmen find their place amongst the Adeptus Arbites, directing cyber-mastiffs and grapple-hawks to chase down their prey for capture.


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Wednesday, 25 May 2016

Pilgrym - The Arbitrators

No arbites warband would be complete without at least a couple of these footsoldiers of judgement. When putting them together, I drew a lot of inspiration from Jes Goodwin's original design sketch merged with some more obvious 2000AD elements.



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Tuesday, 24 May 2016

Pilgrym - The Menials

 
From left to right:
 
The Penitent (a heretic given the sentence of death but commuted to a lifetime of redemptive servitude to bear the Book of Judgement upon his shoulders).
 
The Forensic Servitor (something of a mobile testing lab with a variety of implanted forensics equipment).
 
The Stenographer (one of millions in service to the courtrooms of the Adeptus Arbites to record the judgements of the Judges).
 
All three are currently in service to Judge Hathorne.
 
 



 

 
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Pilgrym - A sneek peak

I actually posted this yesterday on Ammobunker, but I thought I'd do so here too.


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Saturday, 21 May 2016

Judgement - A Pilgrym Story


There was no longer any sunrise on this world, nor did the sun set upon the passing of the day. Even day itself was something of an amorphous concept; for below this planet’s surface, within the tiers and tunnels that burrowed through the earth like capillaries through flesh, it was always a twilit realm of gloomy orange from the endless parades of sodium lamps and guttering candles. Above ground, the sky was forever a turgid grey-green expanse from the untold generations of pollutants that caged the upper atmosphere and left the world beneath its shelter in an enduring demimonde of dusk.

The surface itself was a suffocating mass of twisting thoroughfares, boulevards, streets, lanes and alleys, framed by an anachronistic jumble of timeless edifices of varying sizes, from the truly monolithic to the simply immense. Whilst most of the buildings had been erected from a cornucopia of differing materials, from the drab grey of ferrocrete to the alabaster white of marble riddled with contrasting coloured veins, time had desaturated them all monochromatic so that even the most opulent of architecture, gilded in gold, stood alongside its brutalistic neighbour equally under the same dull film of greasy, olive-hued, soot. To look at the urban sprawl for too long was to invite a dizzying sense of claustrophobic vertigo as the panoramic scape loomed inwards, breaking from euclidian geometry and threatened to fold in on itself like a tidal wave of liquid masonry.

An undulating current of human beings asphyxiated the wider avenues with a congestion of bodies, dressed in an anarchic collection of uniformly bland coveralls, robes and other purely functional clothing. The high-rise highways, which looped above the bowed heads of the thronging workers upon gargantuan pillars of ferrocrete, where similarly gridlocked with uncounted, smog-belching, vehicles, from the smaller, personal autos to the massive tracked road-leviathans. Soporific psalms sang from vox-poles to placate the herd. Votives and maxims were displayed from giant vid-screens, suspended in the air by means of arcane technology, further cementing the axiomatic truths of the Imperial Creed.

This was Holy Terra. Not the ivory towers and glittering spires basking under a pellucid sky often depicted in the artistic renditions upon commemorative hololiths and daguerreotypes peddled out to the gullible tourists and pilgrims. He had heard that this was the way Astropaths saw this world, bathed in the eternal golden glow of the Emperor’s beneficence. However this was the real Holy Terra, a chaotic stinking cesspool of decay, a perpetual engine at the heart of the Imperium maintained by oceans of sweat and blood.

Magistrate Danforth beheld all this from one of the innumerable balconies that studded the skin of the Hall of Judgement, that basalt cathedral of law which was like unto a city in itself, ringed by fearsome palisades of black iron. Spanning several miles in either direction, when viewed from above, it took on the aspect of a forbidding sable gauntlet, reminding the populous that no one can escape from the Emperor’s hand of justice.

The magistrate sighed heavily and turned away from the blighted vista. He didn’t have time to lose himself in such sour contemplations, his age and experience had made him irascible and malcontent with the actual realities of Holy Terra compared to the hallowed utopia spoken of in the hymnals of the Ecclesiarchy and seen through the glassy eyes of the pilgrims that flock to this sullied beacon. For a brief moment, he envied their delusions.

The tip of his staff of office clacked against the marble floor with every alternate footfall. His ceremonial garments and ornamental coronal collar behind a bedizened mitre were heavy and weighed him down, slowing his stride measurably. He took a right turn from the main concourse and found himself surrounded by endless rows of colossal open cabinets which stretched high into the vaulted ceiling a mile above his head, each on crammed with books, scrolls, single leaves and a million other mediums for recording the dictates of law. The delicately painted frescos, depicting the ancient Terran gods of law, were fading and crumbling in disrepair. A complex latticework of pulleys and guy ropes had been strung from the ceiling on thousands of looped hooks, installed long after the need for such artistic decoration had been overridden by the need to reach the top selves once the centuries of legal documentation, redrafts, legislations, citations, precedents, transcripts, regulations, statutes, enactments, decrees, edicts, rulings, motions, directives, proclamations and case studies had transformed the great Book of Judgement into an unwieldy library of itself. Here on Holy Terra was the most comprehensive collection of sector, subsector and planetary law ever collected and collated by ten millennia of long forgotten law adepts. There were many such repositories elsewhere in the complex.

Shadows of spider-like subordinates danced above him as they slid and slithered along the cables to retrieve elusive scraps of judicial particulars for the hundreds of cases being brought to the courtrooms daily. Scribes and assistants skittered between the shelves at ground level, often labouring under armfuls of weighted tomes. Danforth slowed his pace further and skirted around a pair of mechanised servitors as they fumigated the selves; one swinging the implanted nozzle of its arm left and right, whilst the other worked the pump handle of a large canister.

Eventually, he reached one of the many piers of the internal canal network – by far the most expedient way to travel across the many acres of the Hall of Judgement – and carefully stepped onto the waiting barge already laden with many volumes, piled high, ready to be ferried to other sections. A quick command to the servitor manning the tiller and the barge made way to the soft burbling of its engines.

Danforth dipped his staff on several occasions as they moved under walkways and gantries and even had to kneel once as they passed through a particularly low bridge of ancient stone. The journey itself was almost serene and the magistrate took a moment to reflect on the sheer majesty that was the Hall of Judgement as the barge trundled along a lofty aqueduct overlooking a pristine, spacious auditorium (one of many) that connected to multiple courtrooms. Defendants and plaintiffs commingled with pardoners and advocates whilst they waited for their cases to be called.

The engine stalled, slowing the barge as it drifted towards the terminus pier. Danforth stepped off and strode down an unassuming corridor underlit by stagnant, blackened torches burning sluggishly in iron sconces. He passed by unmarked doors of heavy, lacquered wood; these led to audience chambers of the Marshals of the Court, peerless law masters answerable only to the Grand Provost Marshal herself. Halting in front of one among many, the magistrate took an even breath before grasping the ringed handle, turning it and stepping across the threshold.

The chamber itself was kept in shadows, the only light filtering down from a pallid lamp set into the centre of the domed ceiling. What Danforth could see through the gloom reminded him of a courtroom, but more austere; the spectator pews were entirely absent, as were the jurors box, the dock and examination stand. The Reeve’s pulpit had been replaced by three raised alcoves overlooking the entire room. Four great statues stood in each corner, muscled behemoths of black stone wearing loincloths and helmets shaped into a canine form. They each had an arm outstretched where a set of scales hung from a clenched fist. Standing sentry in the half-light at their feet, the sinister cowls of the court proctors silently watched as the magistrate approached the circle of light, their gloved hands whining slightly as they tightened around heavy maces.

For the second time that day, Danforth knelt and bowed his head keeping his staff of office held upright. Minutes seemed to stretch into an eternity before a booming voice shattered the dense stillness;

“All Rise! Marshals of the Court in attendance!”

Danforth stood once more, in time to see three silhouettes take their place in the alcoves before him. Swathed in darkness, only their outlines were visible, exuding a palpable menace.

“Magistrate Danforth,” intoned the central shadow, “you requested this hearing. Explain why?”

“M’lords,” spoke Danforth through lips suddenly dry with apprehension, “A worrying pattern has begun to emerge within the reports across Holy Terra; from hushed mentions in conversations picked up by our auritus teams to recent interrogations of arrested recidivists and heretics….”

Danforth paused, abruptly disquieted as to whether this matter was worthy of Marshals attention, until he was prompted to continue by one of the shadows audibly clearing his throat.

“A common word has been appearing in the records: Pilgrym.”

“Pilgrims!?” came an incredulous hiss from the left, “There are thousands of pilgrims disembarking daily onto the soil of Holy Terra!”

“Do you expect us to task every precinct on Holy Terra to find this elusive pilgrim amongst such a sizable flock?” scoffed the right.

“With respect, M’lords,” beseeched Danforth, as the momentary feelings of foolishness drained through him, “I’m not referring to pilgrims, but Pilgrym. It’s in an archaic format and capitalized; I believe it to be a moniker, or perhaps a title.”

“What threat do you apply to this ‘Pilgrym’, if he, she or it exists?” enquired the left.

“At the moment, that is still undetermined, M’lords,” replied Danforth, almost apologetically, “currently there have been no crimes directly attributed to the Pilgrym, if it is even a person. However with the notable rise in convictions of heresy in recent months, I am concerned that this Pilgrym could be a herald of woe, fanning the flames of apostasy with the mere mention of the name.”

The magistrate let the shadows digest his suspicions without interruption; heralds of woe were exceptionally rare cases and almost unheard of on Holy Terra since the reign of Vandire the Malefactor, where a single individual can be found responsible through machinations for plunging an entire world into the darkness of anarchy and lawlessness.  

“This could then be a matter of faith,” mused the centre, “you could leave this with the Ministorum for the moment and let them handle it with their own brand of piety and re-education.”

“We deal in the matters of law,” concurred the right, “let such affairs of theocratic doctrine be dealt with by the pontiffs and their confessors.”

“I would be happy to, M’lords,” asserted Danforth, “but with the internecine strife between the ratified sub-cults of the Imperial Creed also on the rise, I must distrust the Church’s capabilities to control their own affairs.”

Danforth could almost hear the whispered consultations between the trio of shadows.

“Very well, Magistrate Danforth,” declared the centre,” we will issue you with a warrant of law in this inquest. Ensure your investigation is conducted by this writ and make your reports regular so that we may ascertain whether further action or resources are required. In Lex Imperialis Absolutus.”

“In Lex Imperialis Absolutus.” Danforth repeated before bowing slightly and leaving the chamber.  

 

   

Thursday, 28 April 2016

Musings on Sigourney Weaver

The title is a little random, but it has been a while since I updated this blog and in lieu of available photos of miniatures (as I am waiting for my friends foot to heal in order to borrow her photography skills) I decided to write up a little piece on stuff I am working on right now and Sigourney Weaver.

At the moment I have my Cosmic Horrors nearly completed before I paint them (yes, I will actually do some painting!) and a small contribution to the massive community Pilgrym project. I've also been conversing a lot with Ana from Gardens of Hecate regarding aesthetics in miniature design and have a minor fantasy-based project in the works under the title of 'The Huntsman'.

However in the meanwhile moments, I have been working on my 'Ready Your Retinue' entries (I have February, March and April completed) even though they've yet to be photographed or even painted, but I hope to have some Grime Lights fiction ready to post alongside miniatures once I get pics of them.

Now, what does any of this have to do with Sigourney Weaver?

Well, during my childhood in the 80's, Sigourney Weaver was (and still is) a big name on the silver screen, often portraying strong female leads and was a huge role model for me growing up. Whilst working on Grime Lights the name Mejila Osu crops up as the Inquisitrix/Mistress of the cell/retinue I am building and in the first scene of the fiction piece I am writing, Tsuki Shōgatsu is meeting with Mistress Osu which got me trying to imagine what kind of woman she would be and the first name that popped into my head was Sigourney Weaver; a strong woman with an iron will, gravitas and a little alluring.

With that in mind, I wanted to make my miniature of Mejila Osu utterly unique. When I first started playing 40k, it was already a few years into its second edition and in the center on the of the rulebook, there was a few pages displaying various miniatures, including this one;


This was also at the same point I was reading the original Boxtree edition of the Inquisition War Trilogy, the covers of which depicted the eponymous Jaq Draco in Terminator Armour. So inspired, I decided that Mejila Osu would be one of those rare members of the Inquisition with an ancient set of human-sized Tactical Dreadnought Armour passed down to her. On my desk right now, I have one of those plastic terminators from the second edition of Space Hulk (which stands quite a bit smaller than their current contemporaries) which I am currently bedecking with lots of details to make it more like a unique piece of antiquity.

Now that I got her torso decided, I wanted to sculpt her head to look like Sigourney herself (not sure if I will be successful though) and originally I was thinking about using Ripley as she appeared in in Alien 3 (with the shaved head) to make her appear a little androgynous, but the Runtherd suggested that I use this photo instead;


Please watch this space to see how it all turns out!

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