Showing posts with label Shrine World. Show all posts
Showing posts with label Shrine World. Show all posts

Sunday, 11 September 2016

INQ28 - Oldhammer style!

Sometimes, when you're searching through your lead bits box (that one that has been around for about two decades now), you find those little diamonds that you completely forgot about and aren't entirely certain when it was you acquired them.

Anyway, some of you may have noticed that I've been building the world of Glebe IV with a view for something playable in the future, so when I found this little diamond, things instantly clicked around a new (more militant) warband.

Photo courtesy of Solegends

So, I discovered that this little diamond is a rather old Aly Morrison sculpt from the Citadel Miniatures AD&D range. Obviously she has a very 'classic witch hunter' look to her, so she is destined for the Ordo Hereticus. I planned to change her 'stop in the name of love' right hand/arm so that she is hold a pistol of some sort (to properly tie her into the 41st Millennium). The only unfortunate thing is that she is at 25mm rather than 28mm, meaning she is a tad on the small side, so I will probably put her on a base elevated with some kind of scenery. Actually, her petite-ness puts me in mind of John Blanche's very own Hilgardius.

Photo courtesy of Iron Sleet

Now I must figure out what sort of weapon to give my female Solomon Kane!

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Saturday, 10 September 2016

Frankylmoign

Lately, a friend of mine suggested that I check out the conceptual artwork of the lesser known Soviet constructivist architect Yakov Chernikhov. They are simply majestic to view and it is thrilling to think how the many cities of Russia would look today if even half of these were built.

Of course, they are perfectly suited to the aesthetics of the Imperium in the 41st Millennium and I imagine that Frankylmoign is thoroughly bedecked with buildings such as these. Enjoy.

















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Monday, 5 September 2016

The Lychgate

Despite the, what I hope to be evocative, locations in Undercroft City and Reliquary that make up the city of Frankylmoign that I've laid out earlier, it is the Lychgate that I hope to be the centre stage of this particular setting and, unlike the two mentioned previously that could have long term campaigns set in them, would be a one time event.

Traditionally, lychgates tend to be the small archway entrances into the churchyard, but of course, for this major landmark on Glebe IV, it would have to be much bigger, more grandiose and, of course, baroquely gothic. I instead looked at triumphal arches for inspiration as they also have a connection with the dead (normally as grand tombstones marking a special grave site) and found a very detailed drawing of the Arch of Maximillian I by Albrecht Durer that is simply spectacular and very fitting for the 41st Millennium.

If you hear a citizen of Frankylmoign talk about lychgates, they are almost always referring to The Lychgate, the grand archway with stands sentry as the gates to the mausoleum of Glebe IV's patron saint; Saint Zabojca. Erected sometime in the closing years of the 31st Millennium following the devastating fires of the Great Heresy, where Saint Zabojca sacrificed her life in defence of Glebe IV against the daemonic horrors that invaded the world. But of course, many variations of her heroic tale are told elsewhere..... 


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Sunday, 4 September 2016

The Reliquary

The idea for the Reliquary came about as I was discussing the newly released version of Kill Team with a local hobbyist. I had recently finished reading the latest novel in the Invisible Library series by Genevieve Cogman (a little disjointed and sometimes frustratingly under-fleshed series, but well worth the read) and moving from discussing the typically gothic-industrial/underhive setting that would work really well for Kill Team (seeing as it is something of a simplified Necromunda) I proposed the idea of a continent-sized baroque library would be fun too. Indeed, I could easily imagine a protracted firefight between the likes of PDH's Ordo Scriptorum and the Reliquary archivist guards.

As for tangible imagery concerning the Reliquary, I immediately turned to graphic representations of Lord Sepulchrave's library in the Gormenghast series and Vincent Ward's concept art for the Monastery (to be used in the original Alien 3).

Almost every Shrine World has some kind of centralised reliquary, where the sacred artefacts of the subsector (and sometimes the entire sector) are housed, alongside varying copies and editions of religious texts (some rare, some not). The Reliquary on Glebe IV is the largest in the galactic cluster, easily spanning several million kilometres. It is a continent-sized edifice of crenelated spires, curved domes, gargantuan arches and intricate stained glass windows that stand miles tall.

They say that many pilgrims that enter its monolithic walls, can spend their entire lives looking for that one relic hidden amongst the twisting labyrinths of packed shelves. They say that some internecine skirmishes over the ownership of certain holy artefacts ground to a stalemate several centuries ago, with the newer generations born since unwilling to break the attrition.











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Friday, 2 September 2016

Undercroft City

A while ago, I remember reading the blog of a rather splendid author who was writing about the Carceri d'invenzione prints of Giovanni Battista Piranesi, which heavily influenced the Romanticism and Surrealism of later ages, and inspired later surrealists like Kafka and Escher. More closer to home, it is easy to just how much of the Mordheim artwork was perhaps inspired by these prints too. Indeed, the Carceri prints are exactly how I imagined Undercroft City:

Undercroft City is the very mirror of Frankylmoign, as above so below, the City itself is a twisting maze of consecrated waterways, sewers, crypts, hidden shrines, sunken cathedrals and catacombs. It is a known haven for the more darker and unsavoury cults ratified by the Ministorum; followers of flesh, blood and pain stalk its gloomy walkways, outlawed redemptionists organise their crusades and black priests offer vices beyond imagination to enable anyone to sin in the Emperor's name. The theohooligans and recusant-gangs mark out their territories with arcane symbols, grimly coloured candles and incense-markers.
















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Friday, 26 August 2016

Lychgate


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Thursday, 25 August 2016

Franklyn

For those of you who haven't seen it, or even heard of it, Franklyn is a UK film that can be considered something of a diamond in the rough. It was released in 2008 to a minimally announced screening and an even more scarcer advertised DVD release later on.

The story itself is a little convoluted and is something of a romantic fairy tale if one were written by a cynical psychiatric nurse, however it is more to the visuals that makes this film truly great.

From the deeply disturbed Gothicism brought to us by Eva Green's character, to the grandiose magnificence of Meanwhile City that looks as if it were a joint lucid dream between Guillermo del Toro and Tim Burton, Franklyn is arguably elevated to more like a piece of art to view rather than a film to watch.



So, other than being a wealth of visual inspiration, the ethos of Meanwhile City is also quite striking because the law dictates that every inhabitant within its colossal boundaries is required to be an adherent of some kind of religion. In fact there are so many differing cults, creeds, sects, micro-churches and so on, to quote from the film:

"There are now so many faiths registered in this town, it gets kind of hard to be original. These days, you can form a congregation simply based on washing-machine instructions."

Indeed there is a magnificent scene inside this massive bureaucratic hall:


"If you needed to find someone, the best place to start was the Faith Registration Centre - Meanwhile's melting pot of the pious. Every creed, cult, religion and doctrine pass through these doors, all looking for the same sense of belonging and hope."

In the 40k universe, wherever I see the word Shrine World, I cannot help but think about Meanwhile City. Inspired by the recent beauty that was the Pilgrym project done on Iron Sleet, I have it in mind to dig up an old campaign idea that I was part of a long time ago and maybe start a new community project set on a Shrine World with Meanwhile City's visuals/ethos in mind for the backdrop.
  

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